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The Evictus Alliance Charter of Bylaws

As a member of Evictus you agree that, as a condition of your membership, you follow and abide by the Evictus Bylaws as set forth in this document. We may enforce these bylaws as we see fit on an individual basis and encourage everyone to strive to understand the spirit of these rules as well.

Please be aware that we have our official handbook that lists multiple procedures, rules and requirements. All of these documents are considered to be part of the bylaws and members will be expected to follow these rules as long as they are part of Evictus or Spades Alliance.


1. Terms of Membership

1.1: Preamble

All members of Evictus. are required to follow and abide the End User License Agreement (EULA) and Terms of Service (TOS) as set forth by CCP. Any person or corporation found breaking these rules will be immediately removed and blacklisted from the alliance. Remaining assets will not be retrievable and may be destroyed at command of the High Council.


1.2: Grounds for expulsion

We uphold a zero tolerance policy to the rules within this section. Any corporation or member found to breach these rules will be dismissed from the alliance immediately with all remaining asset being forfeit in the process.

  1. You will not post, discuss or distribute any form of child/animal/underage pornography, abuse or otherwise disturbing content anywhere.

  2. You will not impersonate any member of leadership.

  3. You will not falsify an Executive Order / Directive Order to manipulate other players.

  4. You will not participate in any activity that results in the theft of assets owned by either members of Evictus, the alliance itself or any of our allies. This includes luring members or allies into traps.

  5. You will not share any information or intelligence with non-allied entities.

  6. Refusing a direct Executive/Directive Order will lead to immediate dismissal.

  7. Any attempt to breach our IT-services will lead to dismissal.

  8. Any form of sexual abuse, sexism or other behaviour that could fall in these categories will lead to immediate dismissal.

Important:

All members are subject to the Code of Conduct so long as they remain in Evictus or Spades Alliance.


1.3: Basic Rules

We uphold a few central rules that will apply in all situations. Breaching these rules will lead to disciplinary action which may include anything ranging from warnings, to fines, to expulsion from the alliance.

You may get in trouble if:

  1. Failure to follow the Code of Conduct.

  2. Failure to report intelligence on hostile enemies in the intel channels.

  3. Failure to follow our diplomatic agreements.
    You may NOT shoot any players with blue standing or better, unless you are fired upon first.

  4. Failure to obey and follow direct orders by a fleet commander during a fleet.
    The Fleet Commander retains the right to shoot people breaking this rule without repercussion.
    Failing to follow this rule will also instantly forfeit your claim to SRP reimbursements.


  5. Failure to participate in a Call To Arms (CTA) whilst online.
    Once an fleet commander calls for a CTA, you are expected to immediately drop everything that you do; return to JO-32L and prepare for battle. Failing to do so may result in the destruction of your assets by the orders of the High Council. Log off any alts not participating to prevent unneccesary losses.

  6. Failure to follow Communication Guidelines on Mumble.
    Please follow the communication protocol as outlined in the Code of Conduct

Important:

Any form of sexism or sexual abuse will be immediate grounds for dismissal.
We have zero tolerance for this behaviour and expect you to act with class and respect that being a member of Evictus demands from you.


2. Warfare and Combat

2.1 Combat Requirements

Every member is expected to participate in Fleet PVP to defend our own space. While we give you room to explore and enjoy the game at your own pace, part of being in Evictus means that you are expected to contribute to defending it. As such, the following key rules are applicable to ALL members:

  1. You will start and continue to train into the doctrines immediately after joining.

  2. You will setup and be active on Mumble whenever you are undocked from space.
    Communication saves lives and being on Mumble enables you to be safer and able to request help faster.

  3. You will join the Standing Fleet when out in space; or create one if none is present.
    Our Standing Fleet is designed to enable a rapid response whenever you are attacked. Failing to be in the Standing Fleet may lead to your death; please do join and be active.

  4. You will have at least one (1) ship per doctrine available in each staging system.
    We need to be ready to form a full fleet within a moments notice and as such you will need at least one ship available. We strongly recommend maintaining a minimum of two ships to be able to reship in case you die or need to wait for SRP to be approved.


2.2 Call To Arms

In certain situations it is necessary to change into “Call To Arms” mode. This is called whenever our space is under serious threat or whenever one of our heavy assets is under attack by a hostile force. During a CTA there is a very strict policy that you will need to follow to the letter. Upon calling for a CTA, the following happens to you:

  1. You immediately drop everything you do and return to JO-32L.
  2. You get into the appropriate channel on Mumble and join the fleet.
  3. You will be quiet while the CTA is in effect, only communicating when asked directly.
  4. You will dock up (and log off) any alternate characters that will not participate in the battle.
  5. Any and all questions will be asked in Fleet Chat.

Each CTA is MANDATORY for all members; even if you only participate in PVE-activities. Failure to join a CTA may lead to disciplinary actions as seen fit by the High Council.


2.3 Fleet Boss Rules

In order to ensure the security of our space and the safety of our members, we will always set up a “Standing Fleet”. These fleets, or any fleets in general, have a few rules we will be enforcing to enable safe and proper fleet options.

  • Anyone holding Fleet Boss is expected to be actively monitoring EVE and Discord
    We expect every member that holds the position of Fleet Boss to be able to respond in a short timeframe to ensure that we can get organised if anything goes bad.

  • Anyone holding Fleet Boss will yield it to a higher ranked person
    We use the following order for importance of being fleet boss: HC → Strategic Commanders → CEOs/Content FC → Experienced Member on Mumble → Other players in Evictus

  • Passing the position of Fleet Boss must be consentual
    We expect you to confirm with the other person if they can take the role of Fleet Boss. Do not blindly pass it on; even when you leave

  • If there is no Standing Fleet; you make one
    You are expected to help ensure that there is a Standing Fleet. If the advert of the other fleet is down because that leader went AFK; you are expected to move everyone to a new fleet.

  • Always have the correct advert up
    Please ensure that your advert settings are correct. If you do not know how to then you can contact your CEO or an FC to get help to do it correctly.

3. Economic Rules

While we encourage the free exploitation of our space, we do have a few restrictions that apply to every single member within Evictus. or Spades Alliance. Please ensure that you follow these rules; if anything is unclear please contact your CEO, Director or one of our Diplomats.


3.1 Permitted Systems

  1. You may only use Evictus-owned systems as well as wormholes to generate money.
    We own space within a larger coalition with which we have made diplomatic agreements. Do not venture to any other systems than on this map for your income generation, unless it is a wormhole or space outside of Legacy Coalition.

  2. You may complete escalations that spawn outside Evictus-owned space.
    Escalations are a personal spawn and may be completed in other systems provided that you do not take any of the local sites (including Relic/Data sites).

  3. You may scan for wormholes outside Evictus-owned space.
    Scanning for wormhole access in Omist, Esoteria and Feythabolis is especially encouraged to ensure that we can protect our space


3.2 Ratting

Please follow these rules while you are out ratting.

  1. All pilots must be active while undocked. (Not AFK)
    We are often frequented by small gangs which will be able to kill your ships. Please dock up if you are unable to be at your PC to minimize losses to hostile gangs.

  2. All pilots must join the Standing Fleet and be on Mumble.
    We are unable to save people who can not communicate with us; being part of our Mumble is crucial to your safety and follows our Code of Conduct.

  3. All PVE content is available on a first-come, first-served basis.
    All rights to loot, site access and content will go to the ship that lands on grid first. This includes all anomalies, asteroid belts, combat sites, scannable sites and special NPCs such as Capital NPCs, Faction NPCs and Officer NPCs. Please contact your CEO if a conflict arises from the loot distribution.

  4. Usage of Mobile Tractor Units is permitted.
    A Mobile Tractor Unit (MTU) may be deployed so long as it is not left unattended. If you find an unattended MTU inside an active combat site, you may remove that MTU if the owner does not respond to your requests for a minimum of 15 minutes. Scanning down MTU's in finished combat sites is strictly forbidden and will be acted upon. Please ensure to collect proof before shooting an MTU if the owner does not respond to your request within 15 minutes.

  5. Usage of Encounter Surveillance Systems (ESS) is permitted.
    An ESS may be deployed so long as it is not left unattended. Please locate the ESS inside an anomaly to be protected by the rats, and maintain active control over the object. If possible, park an empty alt in a pod on it to empty it from time to time. Please ensure that all members in local are okay with the deployment of an ESS.

  6. We require ratters to partake in “ratting channels”.
    Ratters must use in-game “ratting” channels to announce which sites they are running. Due to the control of the ratting channels being decentralized, we have opted to switch to Bailiffs-Owned ratting channels instead. This will allow us to better control access and prevent unauthorized people from joining. We use the following syntax.

    Syntax: SYSTEMNAME.IOU
    Example: JO-32L.IOU

    Usage of any other (ratting) channels is strictly prohibited.

3.3 Trading & Market

  • Evictus. does not mandate any sell or buy prices.
    We do not mandate or restrict market prices so long as players do not relist items of other members to artificially drive the price up. We do, however, recommend that you consider the alliance's interests when pricing your items.

  • Evictus. leadership will determine standard prices for fully-fit doctrine ships.
    It will be neccesary to dictate a singular price to ensure all doctrine fits are the same cost. The High Council retains the right to impose these prices on fully fit doctrine contracts.

  • Evictus. maintains a singular market hub in JO-32L. No other market hubs are permitted.
    Corporations are strictly prohibited from the use of a market module in their structure unless they have written consent from the alliance Executor.

Important:

Be aware that any attempt at scamming alliance members or allies will be investigated and acted upon; we do not tolerate this behaviour towards our own memberbase.

  • You may not buy and relist items from the JO-32L market for profit.
    We will not tolerate anyone manipulating the market by reselling items of fellow members for a higher price; there is a zero tolerance policy to this and will very likely lead to expulsion.

  • You may buy items at a different hub and list them on our own.
    We fully accept and tolerate you buying up materials needed from other trade hubs and relist them on our market

  • All contracts should be set up in our market hub.
    All contracts must be originating in JO-32L to ensure easy access for all our members


4. Moon Mining

In our space we have quite a few profitable moons to use for mining. Through the efforts of our Finance Department we will allocate moons towards prospective corporations that wish to utilize these moons.

Important:

Please read the in-depth moon mining rules on our dedicated moon mining page

  1. You may not mine moons that you have no permission for.
    A lot of our moons are rented by corporations to fuel their projects. As such, please do not mine any moon that isn't owned by your corporation unless the owner of that moon has given you permission.

  2. Corporations may levy tax in order to access their moon.
    Whenever a moon is rented, that corporation has free reign on how to tax players for the use of their moon. Do not take any ore without permission or without paying tax.

  3. Corporation members may ask you to leave their moon at any time.
    As a guest of the moon you may mine that moon after receiving permission from the renting party. They may, however, request you to stop mining at any point when they deem neccesary, in order to let members of the renting party use the moon.

  4. You are not permitted to bring any other players to participate without explicit permission.
    While you may receive permission to mine a moon; that permission does not translate to other members unless expressly agreed upon; this includes bringing in allied players in the region.

  5. All members must follow standard security procedures while mining on any moon.
    We expect all members to follow secure mining principles and maintain situational awareness (i.e. do not go AFK). All Rorquals are required to follow the Rorqual Procedures


5. Structures

In order to keep our official Bylaws focused to the baseline rules, we opted to move our structure rules into a separate document. It is, however, fully part of these Bylaws and as such bound by the rules stipulated above.

You can find all of the structure rules on our Structure page of the Handbook.


For feedback or questions regarding this page, please use this topic on our forums